Foundations of Graphics & Compute: Volume 3: Computing
Foundations of Graphics & Compute - Volume 3: Computing (Hardback) provides a fresh and engaging entry point into one of the most dynamic areas…
Master practical coding skills.
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Foundations of Graphics & Compute - Volume 3: Computing (Hardback) provides a fresh and engaging entry point into one of the most dynamic areas…
Master practical coding skills.
WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL (Paperback) provides a fresh and engaging entry point in…
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Discover how parallelism and GPU computing reshape traditional data structures and algorithms.
Learn how to adapt algorithms for parallel execution.
Create immersive data visualizations using Blender and Python scripting—no artistic skills required.
Learn to script Blender with Python for data visualization.
Graphics and Compute: Volume 5 Ray-Tracing (Hardback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tec…
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Ray-Tracing with Vulkan - Owners' Workshop Manual - Computer Programming (Beginners Onwards) (Paperback) provides a fresh and engaging entry poi…
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Learn how to bring your games to life with physics that feel right—without needing a PhD in math.
Understand core physics concepts used in games.
How to Write Retro Games - Web Programming (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern te…
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WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers provides a fresh and engaging entry point into one of the…
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A practical all-in-one guide to DirectX 12, HLSL shaders, and GPU compute programming.
Gain a deep understanding of DirectX 12 and HLSL.
Game C++ Programming A Practical Introduction provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
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Vulkan Graphics API in 20 Minutes (Coffee Break Series) provides a fresh and engaging entry point into one of the most dynamic areas of modern t…
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