Deep Learning with Javascript: Example-Based Approach
Deep Learning with Javascript: Example-Based Approach provides a fresh and engaging entry point into one of the most dynamic areas of modern tec…
Master practical coding skills.
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Deep Learning with Javascript: Example-Based Approach provides a fresh and engaging entry point into one of the most dynamic areas of modern tec…
Master practical coding skills.
WebGPU Programming Guide: Interactive Graphics & Compute Programming with WebGPU & WGSL (Paperback) provides a fresh and engaging entry point in…
Master practical coding skills.
A practical beginner’s guide to game design, focusing on small projects and core principles.
Understand the core principles of game design.
Foundations of Graphics & Compute: Volume 4 Simulations (Hardback) provides a fresh and engaging entry point into one of the most dynamic areas…
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Retro Web-Based Game Programming provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
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Graphics and Compute: Volume 5 Ray-Tracing (Hardback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tec…
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Ray-Tracing with Vulkan - Owners' Workshop Manual - Computer Programming (Beginners Onwards) (Paperback) provides a fresh and engaging entry poi…
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A concise guide to understanding and shaping the emotional and cognitive journey players experience inside your game.
Learn how players perceive and interpret game systems.
How to Write Retro Games - Web Programming (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern te…
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101 WebGL & GLSL Projects (Paperback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Master practical coding skills.
A practical framework that helps game creators shape mechanics and player experiences with clarity and confidence.
Learn a clear framework for structuring game ideas.
A deep, practical guide to the systems and architecture that power modern games.
Learn the core principles of game engine architecture.
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